Course Menu | Spring 2016 courses | New courses |BFA Course Projection for Majors

Overview of courseswith links to example syllabi

Digital Imaging. ART 2500 Introduction to the creation, manipulation and critical interpretation of graphic and photographic artwork. Includes input and output of digital work as it applies to artists.

Media Tactics - Podcasting. ART 2601 Introduction to the concepts and techniques of producing, editing, publishing and critiquing personal and artistic video/audio for the context of mobile devices.

*Internet Art. ART 3001 Data Visualization. Generative and Algorithmic approaches to the web. Processing integrated development environment (IDE) to create generative, static, animated and interactive applications for the web within the context of new media and contemporary art practices. Prerequisites ART 2500

Internet Art. ART 3001 Integration of image, video, animation and audio for the creation of internet art. Issues of tactical media, identity construction and digital aesthetics emphasized. Java and HTML Prerequisites ART 2500

3D Modeling Sculpture. ART 3101 (Doo Sung Yoo) (Florence Gouvrit) (Ken Rinaldo) Study of concepts, aesthetics, procedures and practice of sculpting on the computer with 3D modeling tools for generation of form, environment and character. Includes output to 2D and 3D rapid prototyping printers, laser cutters and CNC mill. Prerequisites ART 2500 or permission of instructor. Repeatable up to 6 credit hours.

Art & Tech Internship (field experience). ART 3191.10 A pre-approved internship of planned and supervised work experiences which provide conceptual, professional and technical growth in the arts industry.

Holography 1. ART 3201 The basic technique of three-dimensional image making; construction of a diode laser and use of this device to make hologram. Repeatable up to 6 credit hours.

Holography 1. ART 3201H (Honors) Advanced techniques of three-dimensional image making; construction of a diode laser and use of this device to make holography. Prerequisites honors standing.

Moving Image Art. ART 4101 Creation, manipulation and animation of digital imagery, including the integration of multiple media elements, such as video, drawings and audio into artistic projects. Prerequisites ART 2500, Art 3101 or permission of instructor.

New Media Robotics. ART 4201 ( Andrew Frueh) (Ken Rinaldo) (Trademark Gunderson) Approaches to new media, interactivity, digital control of objects, projections, video and sound in installation events, performances, and exhibitions.

Holography 2. ART 4301H (Honors) Expanding the students' knowledge of holographic techniques, including computer generated holography in traditional and experimental artworks. Prereq: 3201 or permission of instructor .

3D Animation  ( Ken Rinaldo) (Rico Cuatlacuatl) Introduction to theory and practice of 3D modeling, animation, cinematography and audio as it relates to experimental digital storytelling. Prerequisites ART 2500, Art 3101 or permission of instructor.

Studio Practice, Art and Technology. ART 4901. Intermediate studio practice for majors in Art and Technology, following and continuing the basic program of courses undertaken in the first two years. Prereq: Art and Technology BFA Major

Senior Projects & Exhibition, Art and Technology. ART 4999. Guides graduating Seniors in planning, development, and execution of a project for the BFA thesis exhibition. Prereq: Art and Technology BFA Major

Aspects of Art and Technology II: Telepresent Animal ART 5101 The historical background and current artistic strategies, as well as the social, political and ethical issues brought up by artwork created in this field will be explored in readings, lectures, discussions, fieldtrips and student artwork developed in the course. Repeatable to a maximum of 9 cr hrs.

Aspects of Art and Technology II: Collaborating with the Enemy. ART 5101 This course explores unexpected and non-traditional approaches to collaboration, with a focus on interdisciplinary practices. The course examines work that investigates and redefines the role of the collaborator, technological and social systems, and the role of the artist. Practices, traditions and histories will be analyzed in an ongoing cycle of discussion, reading and art practice. Participants will develop a personal creative approach that responds to projects, texts and media examined in class. Participants may work in any medium, format or discipline. Prereq: Graduate Level Standing

Aspects of Art and Technology: Making [space] Public. ART 5101 Whether your creative work explores the public sphere or instead, functions within a more self-enclosed dialogue, this class will help you to examine how your artistic or research practice overall intersects with the world, and how artists and makers can create new sites and audiences for their work. By looking at new trends in public engagement through art, architecture, design, ecology, politics and economics, we will develop an understanding of our contexts as powerful material for artistic experimentation through temporary, performativity or generative forms of art (aka: post-disciplinary art practices).

Aspects of Art and Technology III: Game Hack. ART 5201 Creative and conceptual explorations into contemporary technical, aesthetic and theoretical topics in the field of Art and Technology. Prereq: Permission of instructor. Group studies course. Repeatable to a maximum of 9 cr hrs

Aspects of Art and Technology III: Graphic Novel and Web Comic Production. ART 5201 Creative and conceptual explorations into contemporary technical, aesthetic and theoretical topics in the field of Art and Technology. Prereq: Permission of instructor. Group studies course.

Aspects of Art and Technology III: Animation, 3D Modeling, Character Design. ART 5201 Creative and conceptual explorations into contemporary technical, aesthetic and theoretical topics in the field of Art and Technology. Prereq: Permission of instructor. Group studies course.

Aspects of Art and Technology III, Electronics, Robotics, Animatronics, Sound. ART 5201 Creative and conceptual explorations into contemporary technical, aesthetic and theoretical topics in the field of Art and Technology. Prereq: Permission of instructor. Group studies course.

Harvesting Color: The Art and Science of Plant /Human Relationships. ARTSCI 5194 Using artistic and scientific methods students will investigate relationships between plants and people, with specific attention to color. Through experimentation and aesthetic research, the value and use of plant pigments will be examined, manipulated and creatively represented. Iris Meier (Molecular Genetics), Amy Youngs (Art)

Video Art 1. ART 5501 Introduction to the creation and analysis of video artwork; including techniques of video capture, post production, manipulation and critique within the context of art.
Prereq: 2000, 2400, 2555, 2501, 200, 208, or

Video Art 2. ART 5551 Roger Beebe. Intermediate theory and practice of creating video artwork. Emphasis on personal expression and experimental approaches. 1 4-hr cl/lab (2 hrs arranged). Prereq 5501, or permission of instructor.

Graduate Studio 1- Art and Technology. ART 6691. Studio practice in Art and Technology. Prereq: Permission of instructor. Repeatable to a maximum of 9 cr hrs or 3 completions.

Graduate Critique Art and Technology. ART 6891 Interdisciplinary forum where students develop research skills, learn how to best articulate their artistic production, discuss materials related to their research interests, and critique the work of their peers. Prereq: Permission of instructor. Repeatable to a maximum of 9 cr hrs. This course is graded S/U.Graduate 1-5 cr hrs.

Graduate Seminar: Approaching Systems. ART 7108 Systems approach artists in unique ways, eliciting increasingly supple creative
responses. This seminar will examine dynamic creative responses by artists to the approach of systems as well as systems-oriented approaches to art making. Prereq: Graduate standing.

Research and Writing for Artists ART 7208 - 0150 A Graduate-level seminar emphasizing research and writing strategies for the required MFA thesis as well as other writing that artists may have to undertake.

Intermediate Studio Practice - Art and Technology ART 7791 - 0020 Graduate level studio practice. Prereq: Permission of instructor. Repeatable to a maximum of 12 cr hrs or 4 completions.

Research in Art - Thesis Advising ART 7999.01 - 0120 Research for thesis purposes only. Prereq: Permission of instructor. Repeatable to a maximum of 8 cr hrs. This course is graded S/U.

Research in Art - Thesis Exhibition ART 7999.02 - 0120 Research in preparation for Thesis Exhibition. Prereq: Permission of instructor. Repeatable to a maximum of 4 cr hrs. This course is graded S/U.

Research in Art - Thesis Writing ART 7999.03 - 0120 Research and writing for thesis purposes only. Prereq: Permission of instructor. Repeatable to a maximum of 4 cr hrs. This course is graded S/U.

Advanced Video Art 1 ART 8301 Creation and analysis of video artwork; including techniques of video capture, post production, manipulation and critique within the context of art. Prereq: 2000 (200), 2400, 2501, 2555, 2501, 208, 300.02, Dance 357, Hist Art 260, or Theatre 100. Repeatable to a maximum of 6 cr hrs.

Advanced Video Art 2 ART 8351Roger Beebe Theory and practice of creating video artwork. Emphasis on personal expression and experimental approaches. Prereq: 4001, or permission of instructor. Repeatable to a maximum of 6 cr hrs

Advanced Studio Practice Art and Technology ART 8891 - 0020 Advanced graduate studio practice. Prereq: Permission of instructor. Repeatable to a maximum of 12 cr hrs or 4 completions.

Professional Practices: Communicating with your Audience

 

University units offering related courses

 

Advanced Computing Center for Arts and Design courses

Film Studies Courses

Theatre

Comparative Studies

Dance and Technology

Design

Computer Science and Engineering

Art History

Biology

Music

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