| Course
Description:
5 Credit hour studio course focused on the creation, manipulation
and animation of digital imagery including the integration of multiple
elements, such as video and audio, into artistic projects. Students will
gain a working knowledge of the techiques and context of time-based computer
imaging within a studio art practice. Through
readings, lectures, demonstrations, discussions, critiques, writing and
artmaking we will explore contemporary, experimental uses of digital
media. While this is a studio course in which we will learn software
and techniques, the main focus will be on the content of the digital
art works created in class and your development as an artist. Prerequisites:
Art 350, and either Art 452 or Art 553. Repeatable to a maximum of 15
cr hrs
Course Meeting Time and Location:
Tuesday
and Thursday, 2:30 - 5:18 in the Hopkins Hall Annex, room 180.
Instructor:
Amy Youngs
Email: youngs.6@osu.edu -
best way to contact me
Telephone: Art
Department (614) 292-5072 - a place to leave messages for me.
Mailbox: 258 Hopkins Hall
Office location: Hopkins
Hall, room 150.
appointments by email
youngs.6@osu.edu
Labs and Hours:
You
may use the
Art Department computer labs to pursue your work outside of class. Hopkins
180b (next-door) and Hopkins 354 have lab hours which will be posted
on the door. The
Digital Union lab in the Science and Engineering library
has most of the software we use. You can get card swipe access to
the outside doors of Hopkins Hall and Hopkins Annex doors for 24 hour
use by properly filling out the form that will be circulated in class.
You will lose access to the lab if you fail to follow the rules to keep
the lab safe - never prop open any door and never let anyone else in.
Students who have access will use their own card BuckID card swipe to
enter.
Objectives and Procedures:
To
create original art using advanced digital imaging and sequencing
tools.
Demonstrated ability to participate in critiques
and discussions regarding moving image artwork
To achieve a level of comfort with the tools
and techniques needed to create and manipulate media elements into moving
image artworks
• Ability to combine digital media elements such
as still images, audio and video footage into meaningful moving image
artworks
• To
professionally mount and exhibit digital artworks in the
end of the quarter Art & Technology Exhibition (See 10th week
in course schedule).
Requirements:
Three completed art projects with accompanying written statements,
participation in the end of the quarter Art and Technology exhibition
and regular attendance and participation in class activities and discussions.
An average student can expect to work an average of 9 hours per week on
class work outside of class time.
Grading:
15 points – Project 1 - Hyperreality,
a series of manipulated stills presented as a storyboard
10 points – Project 2 - Phosphene,
an exercise in creating digital moving images
20 points – Project 3 - Technoscape, a complete moving image project
25 points – Final project - a complete moving image work exhibited in the Art and Tech show
15 points – Total possible on all written artist statements
and research/response
papers
15 points – Active participation in class activities
and discussions, as well as general class citizenship.
To receive a letter grade of "C" you must maintain regular attendance,
complete all major assignments and participate in class discussions
and critiques. An "A" in this course will require that you far exceed
the minimum expectations for both quality and concept. Your work should
show a highly developed understanding of the concepts and techniques
of moving image art, as well as an innovative incorporation
of this medium into your own developed aesthetic. Your contribution to
class discussions, group work and class critiques is vital for an "A". Click
here to read the evaluation criteria for projects.
Click
here for more information on what letter grades mean - literally
and numerically.
Attendance policy:
Don't miss class. Don't arrive late or leave early. You are
expected to come to class on time, ready to work and with all necessary
supplies and materials. Your final grade will be lowered by one full
letter upon your third absence - and again for each additional absence.
3 late arrivals or early departures = 1 absence. Absences are absences, whether or not you have
a note. Please use your 2 allowed absenses wisely and please contact
me by email or message to the Art Dept office if there are extenuating
circumstances.
You are responsible to find out what you missed and to complete
any missed work. There are only 20 days of this class, don't miss
out!
Critiques:
Class
critiques are very important and will be held at the
beginning of class on the due date of each project. If your assignment
is not complete for the critique your grade on that assignment will be
lowered by one full letter for each class day it is late. You are required
to attend critiques even if your work is not complete. Critiques are
not for my benefit; instead, they are the best method to
learn about artmaking - from a diversity of fellow artmakers.
Required
Reading and Writing:
Required
book: Adobe
After Effects CS5 Classroom in a Book - should be available at the
campus bookstore. You might also try using the
digital copy available through the OSU library's subscription to Safari
Tech Books. To try this, go to the library website and search "Safari
Tech Books". Then search for Adobe After Effects CS5 Classroom in a
Book. You can access this from home by logging into the OSU library
through the "Off-campus Sign-in" tab.
Additional to the tech book, there will be required readings related
to digital art and ideas that we will be discussing in class. There
will also be short writing assignments on relevant artists and written
project proposals for each art assignment.
Supplies:
Digital
Storage - You will need a USB flash drive or portable external
hard drive to
store image files and easily transport them to different computers. Get
one that will store at least 32 Gigs, but get a larger capacity drive
(250 gigs or more) if you plan to archive all of your work in this class
on this one device. You will be required to follow good digital practices
by backing up your important work in more than one place. Hard-drive
crashes and file glitches do happen - and they are not excuses for late
projects.
Cloud Storage -
If
you do not already have a cloud storage space set up, this is a requirement
of the class. Regular email (and the CARMEN system) cannot handle large
file sizes, so digital artists need to use cloud storage to share files.
I use Drobbox.com, for instance, which offers 2 Gigs of free storage.
It is widely used by professionals. As student, you also have access
to 25 Gigs of cloud storage space. Go to skydrive.live.com and
sign-in using your Buckeye Mail Windows Live ID (lastname.#@buckeyemail.osu.edu)
and password. More details on this service on this Digital
Union Blog post.
Firewire adaptor (like
this one, available at Microcenter)
will also be necessary if you plan to use hook the classroom services
video cameras (firewire 400) up to the lab computers (firewire 800) to
download video.
Final
project output - Depending
on how you decide to create and display your final moving image artwork,
you will need to plan accordingly with supply purchases,
(ie. If your artwork is an installation, you may have costs associated
with that). If you will be exhibiting a moving image artwork on a typical
screen you will need to burn a looping DVD and reserve equipment
from Classroom
Services
well in advance.
Notebook and pen- taking notes will be necessary in this
information-intensive course.
Disability policy:
Any student who feels he/she may need an accommodation based on the
impact of a disability should contact me privately, as soon as possible,
to discuss your specific needs. Accommodations will be coordinated through
the Office for Disability Services at 614-292-3307 in 150 Pomerene Hall.
Policy
on student conduct:
Students
are expected to abide by the Ohio
State University's Code of Student Conduct. Any violations
will be reported to the Committee on Academic Misconduct.
A
few examples of violations you should avoid
• Turning in work as your own that was created in some part by someone else.
• Turning in work that violates copyright law.
• Turning in work for this class that has already been turned in for another
class.
Proceed
to course schedule outline
::
Go to CARMEN site for this class
for updated schedule and other course files and news ::
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