Winter
2012
Associate Professor
Ken Rinaldo
http://www.kenrinaldo.com/
http://www.facemusic.us/
http://www.paparazzibot.com/
http://farmfountain.com/
E-mail: rinaldo.2@osu.edu
You can leave a message with the Art office at tel: 614
292-5072
Class time is Tues & Thursday 8:30-11:18
Course Number: Art 452 / 691.12
Credits: 5
Location: Our primary lab location will be Hopkins
Annex Fergus Gilmore Computer Studio room 180 and
on occasion the New Media Robotics Laboratory room 156 Hopkins
Hall and or the Dimensional Imaging Research Lab
in Hopkins Hall room 167
Prerequisites:
Art 350 Digital Imaging or permission of instructor.
Description:
This
course will focus on conceptualization and research as a
driving force for realization of 3D modeled-environments,
installations, objects, sculpture and characters in the
virtual spaces of the computer. Pencil sketches will serve
as guides to translating designs into 3D and all will be
used for visualization, reification and further research
for final output.
Our focus will be on appropriate techniques for using and
thinking about 3D software in preparation for constructing
environments, objects and for animation studies and this
course explore outputing 3D models and physicalizing our
virtual forms. Various file formats will permit access to
the CNC mill and other rapid prototyping systems including
the laser cutter in the Dimensional Imaging Research Laboratory
and our new Maker Bot contributed by NanoTech West.
Class content will include software demos, discussions of
artists working in the field, development of concept, aesthetics
and the techniques and processes used in creating virtual
3D installation and physical sculptural objects. Instruction
will include lectures and video as well as in and out of
class reading assignments. For this quarters course we will
be using Cinema 4D R12, Sculptris for generating
normal maps and Adobe Illustrator for creating splines as
well as Adobe Photoshop for compositing.
The
primary goal of this course will be for you to understand
the concepts and practice of utilizing 3D software as a
tool of ideation, workflow production and for testing and
visualizing conceptually driven works of art.
A
secondary goal will be to learn techniques of rapid prototyping
of your 3D forms and to learn about artists who are creating
and pushing the boundaries of how to utilize 3D software
in a fine arts context.
Final
3D designs may be printed out on ink jet printers or a few
of your 3D models will be output utilizing the Dimensional
Imaging Lab and/or off campus facilities such as Laser
Reproductions in Columbus Ohio. The class will also
take a field trip to Laser Reproductions.
Objectives:
Produce conceptually interesting and formally compelling
artwork.
Understand the principles of 3D computer modeling and sculpture.
Have fun and accept learning and creativity as your primary
asset.
Relate traditional sculpture principles of form, material
and site and utilize 3D modeling to virtually give rise
to an installation or sculpture
Offer intelligent and informed critiques.
Develop original ideas and concepts.
Develop an awareness of artist working in the field.
Develop and understand methods of rapid prototyping output
from your models.
Course
Book:
Cinema 4D: The Artist's Project Sourcebook, Third Edition.
Suggested though not required for class. by Anne Powers
Amazon.com
has it.
Requirements:
Attendance is a must. A student may only be absent
from 2 classes without a letter of excuse. On the 3rd absence
the class grade will be lowered by one full letter grade.
No exceptions.
One
sketchbook 8.5 x 11 acid free paper. Your sketchbooks will
be looked at during our in class critiques to observe your
conceptual development and how your sketches relate to your
models and this will be part of your project grades.
In class participation during general discussions and especially
during critiques, is required and is worth 10% of your grade!
Out
of class reading and writing assignments will also be required
and graded throughout the quarter.
*****All Homework assignments are due at
the beginning of class on the date they are due. Please
do not believe you can come to class and quickly render
your assignments and turn them in as this will constitute
a late assignment.
Bring
a thumbdrive to upload assignments to the class folder on
professors desktop. NOTE: Please back up all work. It is
not an excuse to come to class and say my computer crashed
as in the digital age you are expected to back all up.
Name your assignments with this convention. John_Doe_1,
or John_Doe_2 for each assignment.
Evaluation will be based on:
1.
The conceptual elegance of your ideas and the excellent
3D craft you use to express them.
2. The quality of class participation, including contribution
to critiques, discussions and in class presentations.
3. The quality of your completed assignments which demonstrates
the comprehension of class concepts, demonstration of your
effort in achieving your goals and the exploration of new
ideas in support of your personal artistic development.
4. Students must demonstrate satisfactory achievement of
course objectives through fulfillment of course projects
and by contributing to class discussions and critiques.
5. All projects will require students to work both inside
and outside of class. Assignments turned in late will be
decreased by 1/2 points for each day the assignment is late.
Example: 20 points will equal 10 after 1 day. 20 points
will be 5 points after 2 days late.
Remember
a 5 unit class is 15 hours of work per week
so expect to spend at least 9 hours outside of class pursuing
class assignments per week.
6. Participation in the End of Quarter Exhibition and Final
Critiques.
End of Quarter Show:
There is an end of the quarter exhibition at the Hopkins
Hall Gallery and the hallway for all students in Art and
Tech classes.
It
is scheduled for Thursday Night in the 10th week
of class and is a requirement for all students.
Exhibition
set up is Wednesday during the 10th week of class at 12:30.
Tear
down of show is on Friday at 4:00 during the 10th week of
class.
"Art &
Tech Exhibition name TBA" : Opening
March 8th From 5pm to 8pm - Video screenings
at 7 pm. Animation screenings in Collaboratory. Location:
Hopkins Hall Gallery, Soundstage; 1st & 2nd floors at
The Ohio State University. Open hours Friday 11:30-4 F
"Art & Tech Exhibition"
is the Winter quarter juried showcase of Art + Technology,
which displays undergraduate and graduate students working
in new media, hybrid forms, video, holography, 2D/3D animation/modeling,
interactive robotics and algorithmic composition, sound,
digital imaging and web-based artworks.
For more information: http://www.artandtech.osu.edu
In
week 9, bring $4 to contribute to the refreshments fund.
For
the final exhibition of your work the work must be professionally
presented - framed and/or put on a pedestal. No
exceptions. For any other installation needs, please check
with the professor at least two weeks before the end of
the quarter exhibition.
You
will be responsible for bringing what you will need for
the installation of your work including extension cords,
gaffers tape and special hardware. There are some pedistals
available but you should think about this in advance.
Expect
to be appointed to the set up crew, food crew or breakdown
and clean up crew.
All
work should be removed by Friday of 10th week or it will
be discarded.
Holidays:
All
OSU Offices closed:
Grading:
Class participation = 10 points
Reading
and Writing Assignments / Homework = 10 points
Assignment 1 = 5 points
Assignment
2 = 10 points
Assignment
3 = 15 points
Assignment
4 = 20 points
Assignment
5 and participation in Final Show = 30 points
Total possible points = 100 points
Grading scale:
A = 94 - 100 A- = 90 - 93
B+ = 88 - 89 B = 83 - 87 B- = 80 - 82
C+ = 78 - 79 C = 73 - 77 C- = 71 - 72 D+ = 69 - 70
D = 64 - 68 E = 0 - 63
Student
Help Desk:If you have any general or specific questions
about the policies of the Dept. of Art, please use the following
email address to be re-directed to the appropriate contacts
within the department of art: art_advisor@osu.edu
Disability policy:
I am very happy to accommodate any student who feels that
a disability may impact their
learning in the course. Contact me privately, as soon as
possible, to discuss specific needs. Students need to also
be working with the Office for Disability Services (on campus
at 150 Pomerene Hall, ph. 614-292-3307) so that we may coordinate
reasonable accommodations.