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Maggie Willis
ART 4101 - Moving Image Art

Course Description:
3 Credit hour studio course focused on the creation, manipulation and animation of digital imagery including the integration of multiple elements, such as video and audio, into artistic projects. Students will gain a working knowledge of the techiques and context of time-based computer imaging within a studio art practice. Through readings, lectures, demonstrations, discussions, critiques, writing and artmaking we will explore contemporary, experimental uses of digital media. While this is a studio course in which we will learn software and techniques, the main focus will be on the content of the digital art works created in class and your development as an artist. Prerequisites: Art 2500, plus one more course above the 2500 level that is focused in creating digital art, such as Art 2601, 3101 or 5501. Repeatable twice.

Course Meeting Time and Location:
Mon and Wed,
3:55pm - 6:40pm in the Hopkins Hall Annex, room 180.

Instructors: Amy Youngs, Associate Professor of Art
- best way to contact me
Telephone: Art Department (614) 292-5072 - a place to leave messages for me.
258 Hopkins Hall
location: Hopkins Hall, room 150. appointments by email

Course Objectives:

  • To create original art using digital imaging and sequencing tools.
  • To achieve a level of comfort with the tools and techniques needed to create and manipulate media elements into moving image artworks
  • To experiment with methods of combining digital media elements such as still images, audio and video footage into meaningful moving image artworks
  • Demonstrated ability to participate in critiques and discussions regarding moving image artwork
  • To professionally finish a moving image artwork for submission to a screening or art exhibition.

Student Learning Outcomes:

  • Students creatively communicate ideas through the moving art image form.
  • Students demonstrate an understanding of tools and techniques used to create moving image art.
  • Students display ability to synthesize multiple media elements into a time-based form.
  • Students gain ability to articulate digital art concepts during discussions and critiques.

Course Content and Procedures:
Through artmaking, readings, lectures, demonstrations, discussions, critiques and writing students will explore contemporary, experimental uses of digital media. Class time consists of hands-on demonstrations in software and techniques, balanced with screeings of artist examples and discussions. Students will spend some time in class discussing and developing their creative projects, but will be expected to produce most of their assigned art projects outside of class.

Requirements and Evaluation:
Three completed art projects with accompanying written statements, participation in the end of the quarter Art and Technology exhibition and regular attendance and participation in class activities and discussions.

10 % – Project 1 - Phosphene: externalizing your own internal imagery.
15 % – Project 2 - Remix: making a movie via montage, layering, recycling, erasing, transitions and effects. 
% – Project 3 - BioPresence, animal effects: visualizing, rotoscoping and re-representing animals.
25 % – Final project - a complete moving image artwork uploaded to Vimeo and ready for submission to a screening or exhibition.
5 %Written artist statements and research/response papers
5 % – Active participation in class activities and discussions, as well as general class citizenship.

To receive an average letter grade of "C" in this course you must maintain regular attendance, complete all major assignments and participate in class discussions and critiques. An average student can expect to work an average of 6 hours per week on class work outside of class time. An "A" in this course will require that you far exceed the minimum expectations for both quality and concept. Your work should show a highly developed understanding of the concepts and techniques of moving image art, as well as an innovative incorporation of this medium into your own developed aesthetic. Your contribution to class discussions, group work and class critiques is vital for an "A". Click here to read the evaluation criteria for projects.

Click here for more information on what letter grades mean - literally and numerically.

Attendance policy:
Timely and regular attendance is an expectation of all courses in the Department of Art. We understand that each student may upon occasion need to be away from class due to illness or other important matters. The following policy recognizes these life issues while establishing a set of academic standards that must be adhered to. Absences are not excused, Attendance is mandatory in all scheduled classes and labs as all absences in a studio environment impede student progress. Student participation grade will be reduced upon the third, fourth and fifth absence. Upon the sixth absence, students will be required to withdraw from the course. If this occurs after the withdrawal period, the student will receive a failing (E) grade in the course.

If you arrive late or leave early or you risk being marked absent. You are expected to come to class on time, ready to work and with all necessary supplies and materials. You are responsible to find out what you missed and to complete any missed work.

Class critiques are very important and will be held at the beginning of class on the due date of each project. If your assignment is not complete for the critique your grade on that assignment will be lowered by one full letter for each class day it is late. You are required to attend critiques even if your work is not complete. Critiques are not for my benefit; instead, they are the best method to learn about artmaking - from a diversity of fellow artmakers.

Labs and Hours:
You may use th
e Art Department computer labs to pursue your work outside of class. You can get card swipe access to the outside doors of Hopkins Hall and Hopkins Annex doors for 24 hour use by properly filling out the form that will be circulated in class. You will lose access to the lab if you fail to follow the rules to keep the lab safe - never prop open any door and never let anyone else in. Students who have access will use their own card BuckID card swipe to enter.

Supplies and materials:
Digital Storage -
You will need a USB flash drive or portable external hard drive to store media files, back them up and easily transport them to different computers. Get one that will store at least 64 Gigs, but get a larger capacity drive (500 gigs or more) if you plan to archive all of your work in this class on this one device. You will be required to follow good digital practices by backing up your important work in more than one place. Hard-drive crashes and file glitches do happen - and they are not excuses for late projects.
Cloud Storage - If you do not already have a cloud storage space set up, this is a requirement of the class. Regular email (and the CARMEN system) cannot handle large file sizes, so digital artists need to use cloud storage to share files. I use, for instance, which offers 2 Gigs of free storage. It is widely used by professionals. As student at OSU, you also have access to 50 Gigs of cloud storage space in "BuckeyeBox". Go to and sign-in using your regular OSU username password.
Final project output -
Depending on how you decide to create and display your final moving image artwork, you will need to plan accordingly with supply purchases, (ie. If your artwork is an installation, you may have costs associated with that). There are projectors, laptops and DVD player that can be borrowed from Classroom Services. Plan ahead and reserve it well in advance.

Notebook and pencil - for taking notes and for quick ideation, storyboarding and sketching.

Reading and Writing:
There will be required readings related to digital art and ideas that we will be discussing in class. There will also be short writing assignments on relevant artists or events and written artist statements for each art assignment.


Manovich, Lev. Software Takes Command, London; New York: Bloomsbury Academic, 2013.

Adobe After Effects CC Classroom in a Book - A digital copy is freely available to you through the OSU library's subscription to Safari Tech Books. Try this link: and sign in with your OSU password. If that does not work, try this: go to the OSU library website and search "Safari Tech Books". Then search for Adobe After Effects CC Classroom in a Book. You can download the lesson files from the "Extras" tab. You can also purchase this as a hard copy, if you'd rather have it in hand.

Policy on student conduct:
Academic Misconduct (rule 3335-31-02) is defined as “any activity which tends to compromise the academic integrity of the institution, or subvert the educational process.” Please refer to rule 3335-31-02 in the Code of Student Conduct. Any violations will be reported to the Committee on Academic Misconduct.
A few examples of violations you should be sure to avoid
• Turning in work as your own that was created in some part by someone else.
• Turning in work that violates copyright law.
• Turning in work for this class that has already been turned in for another class.

Disability policy:
Students with disabilities that have been certified by the Office for Disability Services will be appropriately accommodated, and should inform the instructor as soon as possible of their needs. The Office for Disability Services is located in 150 Pomerene Hall, 1760 Neil Avenue; telephone 614-292-3307, TDD 614-292-0901;

Escort service:
For evening safety,
please call the OSU Escort Service at 614-292-3322

Proceed to course schedule outline

:: Go to CARMEN site for this class for updated schedule and other course files and news ::

Amy Youngs | Art & Technology | Department of Art | The Ohio State University